XNALara made by Duncan Pavlicek in 2008 and can be considered as a viewer or mod for the game Tomb Raider but not need the game itself. The application mostly used for posing and rendering, especially for the purposes of fan art. To work properly; XNAlara requires Microsoft. Net framework 3.5 and Microsoft XNA framework 3.0 or 3.1
Another version of XNALara is XNA Posing Studio or XPS, which have addition able to accept obj format beside mesh and mesh.ascii format .
To get a model of XNAlara than using MarioKart64 importer for 3DS Max, can also use the menu in XPS (export to obj) or even 3D RipperDX.