Skyrim Map Modding Progress
I am glad to spend several hours modding Skyrim again, today … Testing some enb and new nif exporter by Wix. This exporter (v1.4.1) still buggy, for exporting character /armor / skinned mesh. But very useful for exporting static mesh.
I able to port some stage/map from Konoha easily. The long process maybe still in creating collision and put the object in the map with creation kit. But, i think already enough to begin touch some map mods … and back to regular modding again (maybe….).
Btw, this map just for testing Wix’s script which able exporting more than 30 different materials correctly – my idea about my Skyrim Naruto map mod won’t be like this.
Here some screenshot